Portfolio

Developer, with a focus on game Physics, Gameplay and Rendering.

Proficient with Python, C++, Blueprints and several other languages + technologies.

Keen to work more with VR and other interesting new hardware.

Europa

WebsiteSteam (team project, 2019 – current)

Journey-like game, aiming to blend visuals/music/gameplay into ghibli-like experience.

Primary role is as the programmer, handling everything from gameplay to optimisation, including custom editor tools, material refinement, niagara systems and helping resolve any technical difficulty team members encounter. Also doing some work in level design, 3d modelling, animation and other areas.


PortalsBP

Marketplace link (solo project, with contribution, ~2018-20xx)

A portal system for UE4 devs – pure blueprints handles basic portals, with 1 extra level of real recursion, and fake recursion thereafter. Performance enhanced through mipmapping render targets, well generalised to handle physics objects and characters
UE4, BP


Hovertron

Itch.io link – (weeklong solo jam project, ~2023)

Trials inspired hoverboard game

UE4, BP, Niagara, blender

Wheelz2

Steam Link (solo project ~2018-20xx)

Physics based motorbike game, inspired by 2d bike games like Trials, Xmoto, Elastomania
UE4, C++ & BP


Unscher

itch.io link (weeklong solo jam project)

Escher Inspired game where gravity is relative, and space is non-elucidian. Original implementation of PortalsBP was from this project

Made for Epic Game Jam, UE4 BP


Kashamari

itch.io link (weeklong solo jam project)

Game where you play as a large number of physics based gold bags.
Made for Epic Game Jam, UE4 BP – received “Honourable mention”


Edgeless Chill

itch.io link (weeklong solo jam project)

VR game with a superhot-style slowmo mechanic about jumping around fighting ninjas.
Made for Epic Game Jam, UE4 BP – received “Honourable mention”


VRoxels

VR landscape sculptor, using www.voxelplugin.com (solo project)
Not yet released
UE4, C++ & BP


Wheelz

(solo project)

Physics based android game – several million downloads, but no longer available on google play. (may still be on amazon app store)
Java, using AndEngine & box2d


Other Work

Represent.me (team project)- Complete Backend, using Django Rest Framework – allowing for complex voting mechanisms and ranked inter-comparison amongst all users

Crowdholding.com (team project) – Optimising and tidying of Django backend


More Links

Youtube – mostly videos of in-dev games and VR projects.

Github Pull Requests – several pages, mostly of contributions to open source projects

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