Developer, with a focus on game Physics, Gameplay and Rendering.
Proficient with Python, C++, Blueprints and several other languages + technologies.
Keen to work more with VR and other interesting new hardware.
Europa
Website – Steam (team project, 2019 – current)
Journey-like game, aiming to blend visuals/music/gameplay into ghibli-like experience.
Primary role is as the programmer, handling everything from gameplay to optimisation, including custom editor tools, material refinement, niagara systems and helping resolve any technical difficulty team members encounter. Also doing some work in level design, 3d modelling, animation and other areas.
PortalsBP
Marketplace link (solo project, with contribution, ~2018-20xx)
A portal system for UE4 devs – pure blueprints handles basic portals, with 1 extra level of real recursion, and fake recursion thereafter. Performance enhanced through mipmapping render targets, well generalised to handle physics objects and characters
UE4, BP
Hovertron
Itch.io link – (weeklong solo jam project, ~2023)
Trials inspired hoverboard game
UE4, BP, Niagara, blender
Wheelz2
Steam Link (solo project ~2018-20xx)
Physics based motorbike game, inspired by 2d bike games like Trials, Xmoto, Elastomania
UE4, C++ & BP
Unscher
itch.io link (weeklong solo jam project)
Escher Inspired game where gravity is relative, and space is non-elucidian. Original implementation of PortalsBP was from this project
Made for Epic Game Jam, UE4 BP
Kashamari
itch.io link (weeklong solo jam project)
Game where you play as a large number of physics based gold bags.
Made for Epic Game Jam, UE4 BP – received “Honourable mention”
Edgeless Chill
itch.io link (weeklong solo jam project)
VR game with a superhot-style slowmo mechanic about jumping around fighting ninjas.
Made for Epic Game Jam, UE4 BP – received “Honourable mention”
VRoxels
VR landscape sculptor, using www.voxelplugin.com (solo project)
Not yet released
UE4, C++ & BP
Wheelz
(solo project)
Physics based android game – several million downloads, but no longer available on google play. (may still be on amazon app store)
Java, using AndEngine & box2d
Other Work
Represent.me (team project)- Complete Backend, using Django Rest Framework – allowing for complex voting mechanisms and ranked inter-comparison amongst all users
Crowdholding.com (team project) – Optimising and tidying of Django backend
More Links
Youtube – mostly videos of in-dev games and VR projects.
Github Pull Requests – several pages, mostly of contributions to open source projects