Progress on this implementation of “Distributed Liquid Democracy” is going well, Steadily progressing into something amazing – “Mesh Democracy”.
The underlying system is up and running. It works, kind of like a car without bodywork “runs”, but still should not be driven on the road.
To try and make it easier to see what is going on, I chucked some handwritten data at d3/Sankey to get the nice representation/vote graph below.
And then implemented it into the system.
The name “Mesh Democracy” is due to this being an implementation of “Liquid Democracy” designed to run on RS’s F2F network, and hopefully at a lower level Mesh networks in general. Also because “Mesh Democracy” currently has no meaningful results on google it is descriptive and “unique”.
There will probably not be an actual release of Mesh Democracy until RetroShare 0.6 is out in the wild – the source code can be found here https://github.com/chozabu/trunktesting/tree/meshdemoc
more information on d3/Sankey diagrams here http://bost.ocks.org/mike/sankey/
inspiring work, chozabu! looking forward to try out your plugin once retroshare 0.6 has been released!
Thanks, I’ll keep on it!